Tuesday, May 24, 2011

Composer Nico Muhly on NES Music

For me, living in the country, playing a video game was sort of like music minus one: The actions of my hands informed, in a strange way, the things I heard. Collect a coin, and a delighted glockenspiel sounds. Move from navigating a level above ground to one below ground, and the eager French chromaticism of the score changes to a spare, beat-driven minimal texture. Hit a star, and suddenly the score does a metric modulation. All of these things come to bear in a later musical education; I'm positive I understand how augmented chords change an emotional texture because of Nintendo music."
-Nico Muhly, Read his full blog post